Space structures
Space structures are built by a space factory in places where colonies cannot be built, such as gas giants, asteroids, and warp points.
Military outposts can be destroyed in space combat, the others can be destroyed by bombardment.
Economy | Research | Planetary Creation | |
---|---|---|---|
Asteroids | Asteroid mine | Asteroid laboratory† | Artificial planet construction† |
Gas giant | Superscalar gas harvester | Gas giant compression† | |
Defense | Surveillance | Travel | |
Warp point | Military outpost Advanced military outpost |
Space surveillance system† | Jump gate |
† project can be built in systems without a colony.
Name | Icon | Cost | Upkeep | Requirement | Effect | Restriction |
---|---|---|---|---|---|---|
Advanced military outpost | 150 | 3 CP | Advanced tactics | Participates in all battles at the warp point Military strength equivalent to a battle station Has scanners Can block Self-repairs 7.5% per turn |
Warp point System with a colony | |
Artificial planet construction | 80 | Planetology | Transforms an asteroid belt into a new barren world | Asteroid field | ||
Asteroid mine | 40 | +4 BC | Asteroid field System with a colony | |||
Asteroid laboratory | 40 | 2 BC | +2 Research | Asteroid field Antaran ruin | ||
Gas giant compression | 80 | Planetology | Transforms a gas giant into a new barren world | Gas giant | ||
Jump Gate | 50 | 5 BC | Gravitic fields | Allow travel to any other jump gate in the player's control | Warp point One per system | |
Military outpost | 50 | 1 CP | Participates in all battles at the warp point Military strength equivalent to a star base Has scanners Can block Self-repairs 5% per turn |
Warp point System with a colony | ||
Space surveillance system | 25 | Has scanners | Warp point | |||
Superscalar gas harvester | 25 | +5 BC | Gas giant System with a colony | |||
Work-in-progress | Placeholder used while a construction is ongoing |