There are fourteen major civilizations in Master of Orion (ten in the base game), each with their own appearance, backstory, personality, and specific racial traits. Up to nine of them may be present in the galaxy during a game.
As no universe is perfect, there are certain racial biases at play.
Name | Homeworld | Planets | Ship Improvements | Diplomacy & Trade | Technology & Special | Other Modifiers | ||||||||||||||||||
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Alkari Flock |
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Normal Low, High |
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Bulrathi Empire |
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High, Normal Low |
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Darlok Cabal |
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Normal Low, High |
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Elerian Fiefdoms |
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Normal Low, High |
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Gnolam League |
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Low Normal, High |
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Human Republic |
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Normal Low, High |
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Klackon Hive |
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Normal Low, High |
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Meklar Combine |
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Normal Low, High |
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Mrrshan Pride |
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Normal Low, High |
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Psilon Quanta |
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Low Normal, High |
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Sakkra Brood |
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Normal Low, High |
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Silicoid Crag |
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All None |
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Terran Khanate |
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Normal Low, High |
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Trilarian Shoal |
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Normal Low, High |
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