Name
|
Icon
|
Cost
|
Upkeep
|
Requirement
|
Effect
|
Restriction
|
---|
Artificial planet construction
|
|
Transforms Gas Giants into Huge Barren Abundant planets and Asteroid Belts into Large Barren Abundant planets inside the system.
|
100
|
|
|
|
---|
Terraforming
|
|
Terraforming is the slow process of altering the environmental characteristics of a planet. This changes weather patterns, stabilizes extreme temperature fluctuations, and adjusts the abundance of surface water. Terraforming will only work on planets that have hospitable environments already. You can terraform a planet several times, but each application has an increased production cost.
|
250
|
Biome: At least Barren
|
Upgrades biome
|
|
---|
Cavernous transformation
|
|
Upgrades Arid planets to Cavernous-class by unleashing a swarm of automated diggers.
|
250
|
Biome: Arid
|
Upgrades biome to Cavernous
|
|
---|
Grassland transformation
|
|
Upgrades Desert planets to Grassland-class by dramatically altering moisture concentration in different areas of the planet via artificial underground aqueducts.
|
250
|
Biome: Desert
|
Upgrades biome to Grassland
|
|
---|
Inferno transformation
|
|
Upgrades Volcanic planets to Inferno-class by artificially increasing volcanic activity via well planned controlled detonations.
|
250
|
Biome: Volcanic
|
Upgrades biome to Inferno
|
|
---|
Tropical transformation
|
|
Upgrades Swamp planets to Tropical-class by changing changes weather patterns on the surface and introducing new live species.
|
250
|
Biome: Swamp
|
Upgrades biome to Tropical
|
|
---|
Gaia transformation
|
|
The Gaia Transformation introduces genetically engineered microorganisms into a world to create an environment perfectly suited to both plant and animal growth. The transformation can only be applied to Terran environments turning them into Gaia-class worlds.
|
500
|
Biome: Terran
|
Upgrades biome to Gaia
|
|
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