Removed resources

Resources were planned to be a strategic commodity that could be used to lower the cost of advanced technology and as a bargaining chip with other races. In order to tap a resource, a mine or a colony would have to be established to exploit them. The following resources were never fully implemented and are removed from the final version of the game.

Reactor resources

 * These resources halve the costs of manufacturing ships with their respective reactors.

Tradeables

 * Tradeable resources can be exchanged as part of diplomatic actions, but offer no bonuses in themselves.